Reverse Engineer: HD Renders

 

HD RENDERS

In this assignment, we were tasked to select an object and create it within rhino using a digital calliper to take measurements, I went with the marker, and here are renders of full thing assembled, exploded, and close-ups of the object using key shot to create lighting and background effect.

open version

closed version








exploded version

close up of left side exploded
                                                                           
left side tip close up

close up on right side exploded
right side tip close up











Reflection:

Overall I would say this is one of the more tougher assignments I done, as trying to get everything to work was a challenge. Especially that marker part itself, I kept using the taper tool for it, but it would still make the shape all wonky, I finally got it to work in the end, it may not be perfect but I'm happy with the outcome of this project.

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